WIKI
Learn everything you need to know about the server before you start playing
GENERAL INFORMATION
Basic server information
empire
skill Server Base Version: Classic Remastered x350
cov Buffs/Dances/Songs/Prophecies
  • 60 Minutes duration
  • Total buff slots 24 + 4 (Divine Inspiration) And 12 Songs and Dances
  • The buffs are accessible through ALT + B functionality in the game
buffer
auto Auto Loot for items from monsters and manual pickup for raid bosses
auto2 Auto Loot system for adena from monsters
missions Mana Potions: Restores 1000 MP with 10s cooldown
transfer 1st, 2nd and 3rd class transfers are free!
pc Maximum Clients per computer: 2
members Maximum number of members in a party: 7
learn Auto learn skills until level 76

We have rewards for content creators, clans and their members!

clan

Bonuses for Clans!

stream

Bonuses for Streamers!

For more information about the bonuses for clans and content creators, please contact our community manager on discord.
RATES
Essential server rates
The rates of the server were decided on the fact that we want the progression of levels to be challenging enough, i.e., we want the players to be engaged and interested throughout their journey!
exp

Dynamic Stage System of Experience Rates

Dynamic stage system of experience rates was designed to satisfy both casual and competitive players! We understand that players spend most of their time levelling, and that can often be stressful. By implementing a stage system, we take that away and allow players to be more relaxed and engage more in other activities such as Player vs Player (PvP) combat. Another benefit of the stage system is that players joining after the server launch can catch up faster and have an impact! STAGE I will take effect with the grand opening of the server. The information on when stages will take place is going to be announced on our official discord!

STAGE I

stage1
Normal (XP/SP x3): 1-60 Lv.
Hard (XP/SP x1): 61-67 Lv.
Very Hard (XP/SP x0.1): 68-74 Lv.
Some high level zones will not be available from the beginning and will become available in future stages: Varka, Ketra, Dragon Valley, Lair of Antharas, Imperial Tomb, Elemental zones.

STAGE II

stage2
Easy (XP/SP x7): 1-70 Lv.
Normal (XP/SP x3): 71-76 Lv.
Very Hard (XP/SP x0.1): 77-80 Lv.

STAGE III

stage3
Easy (XP/SP x7): 1-76 Lv.
Normal (XP/SP x3): 77-81 Lv.
Very Hard (XP/SP x0.1): 82 Lv. and higher

STAGE IV

stage4
Easy (XP/SP x7): 1-81 Lv.
Normal (XP/SP x3): 82-84 Lv.
Very Hard (XP/SP x0.1): 85 Lv. and higher

STAGE V

stage5
Easy (XP/SP x15): 1-84 Lv.
Normal (XP/SP x3): 85 Lv. and higher

General Rates of the Project

adena Adena: x1.5
drop Drop Chance: x1
spoil Spoil Chance: x1
elemental Attribute Experience: x2
rb RB XP/SP: x1
rbdrop RB Drop: x1
Class Balance
All Our Balanced Skills
enchant
barmor_c C Grade Armor
Level Rate Blessed
+0 → +3 100% 100%
+4 → +8 70% 75%
+9 → +12 62% 67%
+13 → +14 48% 53%
bweapon_c C Grade Weapon
Level Rate Blessed
+0 → +3 100% 100%
+4 → +15 75% 80%
+16 → +19 60% 65%
+20 → +23 40% 45%
barmor_b B Grade Armor
Level Rate Blessed
+0 → +3 100% 100%
+4 → +6 68% 73%
+7 → +10 62% 67%
+11 → +12 45% 50%
bweapon_b B Grade Weapon
Level Rate Blessed
+0 → +3 100% 100%
+4 → +10 70% 75%
+11 → +15 59% 64%
+16 → +20 39% 44%
barmor_a A Grade Armor
Level Rate Blessed
+0 → +3 100% 100%
+4 → +6 60% 65%
+7 → +8 48% 53%
+9 → +10 28% 33%
bweapon_a A Grade Weapon
Level Rate Blessed
+0 → +3 100% 100%
+4 → +8 66% 71%
+9 → +13 52% 57%
+14 → +16 33% 38%
barmor_s S Grade Armor
Level Rate Blessed
+0 → +3 100% 100%
+4 → +5 40% 45%
+6 → +7 25% 30%
+8 15% 20%
bweapon_s S Grade Weapon
Level Rate Blessed
+0 → +3 100% 100%
+4 → +6 50% 55%
+7 → +10 35% 40%
+11 → +12 20% 25%
armor Armors
Level Success rate
+0 → +3 100%
+3 → +4 65%
+4 → +5 55%
+5 → +6 50%
+6 → +7 45%
+7 → +8 40%
+8 → +9 35%
+9 → +12 30%
pendant Pendants
Level Success rate
+0 → +10 50%
othel Runes
Level Success rate
lvl 1 → lvl 7 60%
lvl 7 → lvl 10 50%
lvl 10 → lvl 13 40%
agathion Agathions
Level Success rate
+0 → +3 100%
+3 → +4 65%
+4 → +5 50%
+5 → +6 35%
+6 → +7 20%
+7 → +10 15%
necklace Elemental Necklace
Level Success rate
+0 → +3 100%
+3 → +6 60%
+6 → +7 30%
+7 → +8 20%
+8 → +9 15%
+9 → +10 10%
adentalisman Talisman of Aden
Level Success rate
+0 → +1 100%
+1 → +2 80%
+2 → +3 70%
+3 → +4 60%
+4 → +5 40%
+5 → +6 30%
+6 → +7 24%
+7 → +8 16%
+8 → +9 13%
+9 → +10 10%
talisman_eva Talisman of Eva
Level Success rate
+0 → +1 60%
+1 → +2 50%
+2 → +3 40%
+3 → +4 35%
+4 → +5 30%
+5 → +6 28%
+6 → +7 26%
+7 → +8 24%
+8 → +9 22%
+9 → +10 20%
talisman_speed Talisman of Speed
Level Success rate
+0 → +1 60%
+1 → +2 50%
+2 → +3 45%
+3 → +4 40%
+4 → +5 35%
+5 → +6 30%
+6 → +7 25%
+7 → +8 20%
+8 → +9 10%
+9 → +10 5%
hair Hair Accessory
Level Success rate
+0 → +1 100%
+1 → +2 100%
+2 → +3 100%
+3 → +4 60%
+4 → +5 50%
+5 → +6 40%
+6 → +7 30%
+7 → +8 20%
+8 → +9 15%
+9 → +10 10%
Jewels Jewels
Level Success rate
lvl 1 → lvl 2 60%
lvl 2 → lvl 3 50%
lvl 3 → lvl 4 20%
lvl 4 → lvl 5 10%
agathion_bracelet Agathion Bracelet
Level Success rate
lvl 1 → lvl 5 35%
bracelet Talisman Bracelet
Level Success rate
lvl 1 → lvl 6 35%
brooch Brooch
Level Success rate
lvl 1 → lvl 5 35%
ENCHANTMENT RATES
More about server rates
enchant
barmor_c C Grade Armor
Level Rate Blessed
+0 → +3 100% 100%
+4 → +8 70% 75%
+9 → +12 62% 67%
+13 → +14 48% 53%
bweapon_c C Grade Weapon
Level Rate Blessed
+0 → +3 100% 100%
+4 → +15 75% 80%
+16 → +19 60% 65%
+20 → +23 40% 45%
barmor_b B Grade Armor
Level Rate Blessed
+0 → +3 100% 100%
+4 → +6 68% 73%
+7 → +10 62% 67%
+11 → +12 45% 50%
bweapon_b B Grade Weapon
Level Rate Blessed
+0 → +3 100% 100%
+4 → +10 70% 75%
+11 → +15 59% 64%
+16 → +20 39% 44%
barmor_a A Grade Armor
Level Rate Blessed
+0 → +3 100% 100%
+4 → +6 60% 65%
+7 → +8 48% 53%
+9 → +10 28% 33%
bweapon_a A Grade Weapon
Level Rate Blessed
+0 → +3 100% 100%
+4 → +8 66% 71%
+9 → +13 52% 57%
+14 → +16 33% 38%
barmor_s S Grade Armor
Level Rate Blessed
+0 → +3 100% 100%
+4 → +5 40% 45%
+6 → +7 25% 30%
+8 15% 20%
bweapon_s S Grade Weapon
Level Rate Blessed
+0 → +3 100% 100%
+4 → +6 50% 55%
+7 → +10 35% 40%
+11 → +12 20% 25%
armor Armors
Level Success rate
+0 → +3 100%
+3 → +4 65%
+4 → +5 55%
+5 → +6 50%
+6 → +7 45%
+7 → +8 40%
+8 → +9 35%
+9 → +12 30%
pendant Pendants
Level Success rate
+0 → +10 50%
othel Runes
Level Success rate
lvl 1 → lvl 7 60%
lvl 7 → lvl 10 50%
lvl 10 → lvl 13 40%
agathion Agathions
Level Success rate
+0 → +3 100%
+3 → +4 65%
+4 → +5 50%
+5 → +6 35%
+6 → +7 20%
+7 → +10 15%
necklace Elemental Necklace
Level Success rate
+0 → +3 100%
+3 → +6 60%
+6 → +7 30%
+7 → +8 20%
+8 → +9 15%
+9 → +10 10%
adentalisman Talisman of Aden
Level Success rate
+0 → +1 100%
+1 → +2 80%
+2 → +3 70%
+3 → +4 60%
+4 → +5 40%
+5 → +6 30%
+6 → +7 24%
+7 → +8 16%
+8 → +9 13%
+9 → +10 10%
talisman_eva Talisman of Eva
Level Success rate
+0 → +1 60%
+1 → +2 50%
+2 → +3 40%
+3 → +4 35%
+4 → +5 30%
+5 → +6 28%
+6 → +7 26%
+7 → +8 24%
+8 → +9 22%
+9 → +10 20%
talisman_speed Talisman of Speed
Level Success rate
+0 → +1 60%
+1 → +2 50%
+2 → +3 45%
+3 → +4 40%
+4 → +5 35%
+5 → +6 30%
+6 → +7 25%
+7 → +8 20%
+8 → +9 10%
+9 → +10 5%
hair Hair Accessory
Level Success rate
+0 → +1 100%
+1 → +2 100%
+2 → +3 100%
+3 → +4 60%
+4 → +5 50%
+5 → +6 40%
+6 → +7 30%
+7 → +8 20%
+8 → +9 15%
+9 → +10 10%
Jewels Jewels
Level Success rate
lvl 1 → lvl 2 60%
lvl 2 → lvl 3 50%
lvl 3 → lvl 4 20%
lvl 4 → lvl 5 10%
agathion_bracelet Agathion Bracelet
Level Success rate
lvl 1 → lvl 5 35%
bracelet Talisman Bracelet
Level Success rate
lvl 1 → lvl 6 35%
brooch Brooch
Level Success rate
lvl 1 → lvl 5 35%
EVENTS
Hourly activities
The events take place with respect to Server Time (/time in-game to find out Server Time). The events are auto-timed and all players will receive an invitation even if they are out of town.

All participants in any of these events will also receive `Premium Coin` and `L2PvP Chest Event`, which contains Daddy`s Home Ball Run and Farm Rune (1-Hour). The rewards of these events are not final and will change as the server progresses through stages.
The events are available for players level 55 or higher. Only one character can be registered per HWID. We also note that players who were not active during the event will not receive any reward.
drop_rune
tvt

Team Vs Team

first Winner: 400 L-Coins
2nd Loser: 60 L-Coins
top A player with most kills on each team receives an extra 200 L-Coins

Event Schedule:

  • 04:00
  • 06:00
  • 08:00
  • 12:00
  • 16:00
  • 18:00
  • 20:00
  • 23:00
korean

Korean Style

first Winner: 300 L-Coins
2nd Loser: 60 L-Coins
top A player with most kills on each team receives an extra 100 L-Coins and 20 L-Coins for every kill

Event Schedule:

dm

Deathmatch

top Deathmatch is an individual driven event where the amount of L-Coins received depends solely on you! Each kill in Deathmatch results in 20 L-Coins

Event Schedule:

  • 02:00
  • 10:00
  • 14:00
  • 19:00
RAID BOSSES & INSTANCES
Spawn & entry information
Queen Ant, Core, Orfen and Zaken will spawn twice a week. Please note that we will have a fixed/static and a random respawn time.
rbs

Raid Bosses

Raid bosses will be spawning with respect to Server Time, you can use /time command to find out Server Time. Epic raid bosses Queen Ant, Core, Orfen and Zaken are level 80 whereas Baium and Antharas are level 85. We also note that all raid bosses (normal and epic) drop L-Coin pouches.

raid Raid Bosses: 24 Hours + 0-2 Hours Random
  • The damage from normal raid bosses level 80 in Lair of Antharas and Tower of Insolence has increased;
  • A-grade Weapons/Armor drop has been improved for level 80 raid bosses;
  • Normal raid bosses level 80 now drop EWA/EAA.
normalrb Silent Valley & Epic Priests: Silent Valley RBs every day 21:00 Server Time, Epic Priests 22:00 (fixed time) & 03:00 - 15:00 (random time) every day Server Time
  • Improved A-grade Weapon/Armor drop for Silent Valley raid bosses;
  • Improved A-grade Weapon/Armor drop for Epic Priests;
  • Priest Orfen Lord Ipos now has a 20% chance to drop Orfen`s Earring Lv. 1;
  • Angel Priest of Baium now has a 20% chance to drop Baium`s Ring Lv. 1;
  • Priest of Core Decar now has a 20% chance to drop Ring of Core Lv. 1;
  • Queen Ant Drone Priest now has a 20% chance to drop Queen Ant`s Ring Lv. 1.
qa Queen Ant
Fixed: Monday 21:00
  • Queen Ant`s Ring Lv. 1 drop 100%
  • Queen Ant`s Ring Lv. 2 drop 50%
  • Added A-grade Weapon/Armor drop
  • Added S-grade crafting pack drop
orfen Orfen
Fixed: Tuesday 21:00
  • Orfen`s Earring Lv. 1 drop 100%
  • Orfen`s Earring Lv. 2 drop 50%
  • Added A-grade Weapon/Armor drop
  • Added S-grade crafting pack drop
core Core
Fixed: Wednesday 21:00
  • Ring of Core Lv. 1 drop 100%
  • Ring of Core Lv. 2 drop 50%
  • Added A-grade Weapon/Armor drop
  • Added S-grade crafting pack drop
zaken Zaken
Fixed: Thursday 21:00
  • Zaken`s Earring Lv. 1 drop 100%
  • Zaken`s Earring Lv. 2 drop 50%
  • Added A-grade Weapon/Armor drop
  • Added S-grade crafting pack drop
antharas Antharas
Fixed: Thursday 22:00
  • Antharas`s Earring Lv. 1 drop 100%
  • Antharas`s Earring Lv. 2 drop 50%
  • Improved A-grade Weapon/Armor drop
  • Added S-grade crafting pack drop
baium Baium
Fixed: Wednesday 22:00
  • Baium`s Ring Lv. 1 drop 100%
  • Baium`s Ring Lv. 2 drop 50%
  • Improved A-grade Weapon/Armor drop
  • Added S-grade crafting pack drop
anakim Lilith & Anakim
Fixed: Friday 21:30
  • Improved A-grade Weapon/Armor drop
  • Added S-grade crafting pack drop

Instances

necklace Elemental Raid Bosses: Reset 06:30 Server Time every Wednesday and Saturday (Min: 7 players)
frintezza Frintezza Instance: Resets 06:30 Server Time every Wednesday and Saturday (Min: 14 players)
damaged Balthus Knights Instances: Reset 06:30 Server Time every Wednesday and Saturday (Min: 7 players)
arena Clan Arena: Resets 06:30 Server Time every Wednesday and Saturday (Min: 4 players)
PREMIUM ACCOUNT
Bonuses of premium account
premium
xp Experience (XP): +30%
sp Skill Points (SP): +30%
adena Adena: +30%
drop Drop Chance: +30%
lcoin L-Coin Drop: +30%
spoil Spoil Chance: +30%
craft Craft Chance: +5%
chance Enchant Chance: +3%
noexp Experience (XP) loss: No XP loss
box World Shouts: additional 20 world shouts (via &) per day
GAME ASSISTANT & CURRENCY
Adena shop and L-Coin information

L-Coin

  • L-Coin is the main and single currency on the server. It can be used to buy various items in L-Coin Store;
  • L-Coins cannot be exchanged, dropped, destroyed, sold in a private shop or other shops, however, you can still exchange 12,000 L-Coins for one L8k (8,000 L-Coins) box;
  • L-Coins can be acquired by farming monsters, raid bosses, participating in events, olympiad, castle siege, random craft;
  • Drop rate of L-Coins depends on monster`s level;
  • L-Coins are moved to character’s inventory, like adena, and don’t have any weight.
l_coin

L-Coin Store

  • Information about L-Coins and L-Coin Store, the amount of the coins your character has, and the button of L-Coin Store, are available in a special window below the map;
  • You can buy different items in L-Coin Store. The store is divided into 6 categories: "Popular", "Agathions", "Equipment", "Essentials", "Misc." and "Adena Shop";
  • You can obtain essential gear in exchange for L-Coins. However, the majority of items in the L-Coin Store are level and amount restricted;
  • You will also be able to buy items such as Talisman of Aden/Eva`s Talisman/Talisman of Speed for adena in "Adena Shop" tab;
  • There`s a limit on buying certain items in L-Coin Store for adena. The limit is reset every day at 6:30 Server Time.
lcoin_store

Game Assistant

  • You can buy C-grade Weapons/Armors and consumables;
  • You can exchange one-handed swords or two-handed swords for Kamael weapons and vice versa;
  • Share items within characters on your account via Game Assistant.
game_assistant
CASTLE SIEGE
Clan activities
Gludio/Dion/Oren castles are disabled. We have only Giran and Aden castle sieges!
giran_castle

Giran Castle

  • Siege time: Sunday 16:00 Server Time;
  • Duration: 2 hours;
  • Registration ends: 1 hour prior to siege start;
  • Castle reward: 10,000 L-Coins and Holy/Dark Cloak per day;
  • A player obtains a special passive skill that gives +10% Drop, Spoil & Adena rate when a player is in a clan that owns Giran Castle.
aden_siege

Aden Castle

  • Siege time: Sunday 18:00 Server Time;
  • Duration: 2 hours;
  • Registration ends: 1 hour prior to siege start;
  • Castle reward: 20,000 L-Coins and Holy/Dark Cloak per day;
  • A player obtains a special passive skill that gives +15% Drop, Spoil & Adena rate when a player is in a clan that owns Aden Castle.

Additional Castle Reward Information

The clan leader will automatically receive a daily mail with a cloak (either dark or holy) and L-Coin boxes. Clan members of a clan that owns a castle can now buy Aden Talisman, Eva`s Talisman and Talisman of Speed along with EXP scrolls in exchange for Castle Coins! Castle cloak has been improved in order to attract even more people to participate in castle sieges. Castle cloak is now better than the one you can purchase with L-Coins. These are the improved characteristics:
  • HP/MP/CP +7%;
  • P. Def +5%;
  • M. Def +5%
GRAND OLYMPIAD
Individual prowess and skill
Hero circlet and Hero cloaks are available from the first period!
Hero weapons will be available from the second period!
oly

Olympiad Configurations

  • Olympiad every week
  • Heroes are announced every Sunday
  • Matches take place on Friday and Saturday and operate from 18:00 Server Time to 00:00 Server Time
  • The minimum participant requirement to start a match is 6 players and the maximum amount of games a player can participate in a week is 60
  • Implemented a notification which shows the name and class of the opponent when you enter the arena of the Olympiad

Olympiad rewards

  • Players with 50 or more olympiad points receive 15 L-Coins for a win
  • Players with 50 or more olympiad points receive 5 L-Coins for a loss
  • Hero Circlet now gives +1 STR/INT/WIT/DEX/CON/MEN
L2PvP IMPROVED FEATURES
Essential server information
Features in this section are not final and can be changed during the beta test phase of the project.

Dynamic Stage System of Experience Rates

Dynamic stage system of experience rates was designed to satisfy both casual and competitive players! We understand that players spend most of their time levelling, and that can often be stressful. By implementing a stage system, we take that away and allow players to be more relaxed and engage more in other activities such as Player vs Player (PvP) combat. Another benefit of the stage system is that players joining after the server launch can catch up faster and have an impact! STAGE I will take effect with the grand opening of the server. The information on when stages will take place is going to be announced on our official discord!

STAGE I

stage1
Normal (XP/SP x3): 1-60 Lv.
Hard (XP/SP x1): 61-67 Lv.
Very Hard (XP/SP x0.1): 68-74 Lv.
Some high level zones will not be available from the beginning and will become available in future stages: Varka, Ketra, Dragon Valley, Lair of Antharas, Imperial Tomb, Elemental zones.

STAGE II

stage2
Easy (XP/SP x7): 1-70 Lv.
Normal (XP/SP x3): 71-76 Lv.
Very Hard (XP/SP x0.1): 77-80 Lv.

STAGE III

stage3
Easy (XP/SP x7): 1-76 Lv.
Normal (XP/SP x3): 77-81 Lv.
Very Hard (XP/SP x0.1): 82 Lv. and higher

STAGE IV

stage4
Easy (XP/SP x7): 1-81 Lv.
Normal (XP/SP x3): 82-84 Lv.
Very Hard (XP/SP x0.1): 85 Lv. and higher

STAGE V

stage5
Easy (XP/SP x15): 1-84 Lv.
Normal (XP/SP x3): 85 Lv. and higher

Enhancement of Zones

Increased monster count and decreased respawn time of monsters for a more comfortable gameplay! For example,
  • Abandoned Camp;
  • Ruins of Agony;
  • Ruins of Despair;
  • Dragon Valley;
  • Tower of Insolence;
  • Lair of Antharas;
  • Imperial Tomb;
  • And many more!
agony

Classic Experience Table

The maximum level is 90 and the classic experience table has been reworked. Inspect the table below to see differences in experience before and after the changes.
Level Total EXP Before Total EXP After
85 1,548,349,947,995 1,148,349,947,995
86 5,922,756,602,035 2,122,756,602,035
87 12,484,366,583,095 3,484,366,583,095
88 22,982,942,552,791 6,182,942,552,791
89 35,581,233,716,426 10,581,233,716,426
90 50,699,183,112,788 20,699,183,112,788

Reworked Missions

Some of the rewards from Missions were unnecessary. Instead, we replaced unnecessary items from Missions with useful and beneficial items. For example,
  • Removed buff scrolls;
  • Removed 2 hour 100% XP rune;
  • Added temporary Epic Jewels stage 2 on levels 78-82;
  • Added temporary Epic Jewels stage 3 on levels 84-90.
missions

Improved Support Classes

We have improved Eva`s Saint, Shillien Saint and Hierophant because we think that support classes deserve more recongnition and more play time! The following skills were added: Mass Resurrection, Chain Heal and Cleanse.
support_classes_improvement

New zones

Lair of Antharas. Lair Of Antharas now has high level (84 and higher) monsters. All monsters in this location have a chance to drop Golden Treasure Chest. The possible items to obtain from Golden Treasure Chest can be seen in the figure below.
treasure_chest
Ancient Pirate Tomb Zone.
  • Monsters in Ancient Pirate Tomb Zone are 81-83 level;
  • No drop from monsters (except for L-Coin);
  • Only characters level 78 or higher can enter this zone;
  • Time spend in Ancient Pirate Tomb zone is limited per day;
  • Time can be extended with Ancient Pirate Tomb`s Prolongation Stone up to 360 minutes (6 hours);
  • You can obtain Goldberg`s room key from Goldberg`s Stewart;
  • Goldberg`s Stewart has 10-20 (random) minutes respawn timer and it spawns in a random part of Ancient Pirate Tomb Zone.
goldberg_instance
Goldberg`s Room (Disabled in STAGE I).
  • Goldberg`s Room is an instanced zone for characters level 78 and above;
  • You can get to the zone from the Town of Aden via NPC Sora;
  • To enter the zone, your party leader needs to have Goldberg`s Room Key in the inventory;
  • The Goldberg`s Room Key will be removed when you enter;
  • You can only enter if you belong to a party of 2-7 characters. Players have 20 minutes to complete the instance;
  • It is possible to drop S-grade gemstone/keys/recipes and A-grade Weapon/Armor boxes from the chests;
  • Reward depends on the number of party members.
goldberg_raid

S-grade craft

We have received suggestions from our players that S-grade craft is challlenging. And because of that, the number of resources to craft an S-grade item has been reduced.

interface

Essence Client Interface

The majority of our community of players are accustomed to kamael/essence client, which is why we will also have a modern essence interface here at L2PvP. An amazing Autofarm system with no delays is going to work well with 8 hour buffs. However, we note that vengeance system is going to be disabled (along with "share location and teleport to bosses" feature).


Random Craft

The main ideas of random craft are as follows
  • Random Craft allows characters to create various items: weapons, armor, enchant scrolls, epic accessories and other items;
  • Random Craft doesn’t require special recipes, just adena and crafting points;
  • You can take apart various items, for example, materials, weapons and armor, including enchanted items to obtain crafting points;
  • The Random Craft window shows 5 random items in slots;
  • Random Craft consumes 1,000,000 adena and 1 crafting point, and the character can receive 1 out of 5 items from the list. The probability is the same for all items;
  • B-grade items will be available from the start of the server.
craft_point
ability_system

Ability Point System

  • A character level 76 and above gets a stats point when increasing their level
  • You can distribute the obtained stats points in the Character Info window (ALT + T)
  • The distributed points can be reset for a certain fee by clicking the Reset button. Once reset, the stats points spent are retained
  • Once a certain stats value is obtained, a bonus passive skill is activated. You can check the list of bonus skills in the stats management window
attendance

Attendance Rewards

  • All players can receive a reward for logging in every day
  • You can track your progress in a special window "Attendance Check". It appears every time you enter the game
  • Players with premium can receive this reward right after entering the game and non-premium players can receive this reward after 30 minutes being online

Ranking System

The main ideas of the ranking system are as follows
  • The Ranking system gathers information about the levels of all characters on a server and among a specific race as well;
  • Top characters in the rank receive buffs. The buffs are applied according to the character’s place in the rank during our daily restart;
  • For the 1st rank on the server the "Rank 1” label is awarded. A character which obtained the 1st place among its race the "Race 1" label;
  • Chat messages of the 1st-3rd rank characters are marked with the bronze cup symbols;
  • Players at the top of their race receive race transformations (see the figure below).
ranker